@kewlrats That's their indie offering. Nintendo's is several thousand. Ouch!
-
-
@DaveVoyles To me, it's iOS first, then PC/Steam, then PSN. XBLIG is dying, and WiiU eShop (though it has potential) still has barriers. -
@kewlrats but with iOS, it's "Release the game, pray people see Day 1, otherwise it falls to oblivion" - Show replies
New conversation -
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.