Anyone lock their games at 30 FPS, to hide performance hits? Thoughts? Optimization = time. Doing a one month game. No time.
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Replying to @DaveVoyles
@DaveVoyles nope. Recommend a better computer and/or optimise and/or offer more aggressive detail options.1 reply 0 retweets 0 likes -
Replying to @Fortress_Craft
@Fortress_Craft I need to learn object pooling. It will be my downfall.1 reply 0 retweets 0 likes -
Replying to @DaveVoyles
@DaveVoyles your hit is instantiating new objects/allocating memory? Allocing ram during the main loop is a sackable offence! -.-2 replies 0 retweets 0 likes
Replying to @Fortress_Craft
@Fortress_Craft Part of it is that. I know, I know! The other part is that I need to initialize objects only when I'm close....
6:13 AM - 5 Apr 2013
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