Anyone lock their games at 30 FPS, to hide performance hits? Thoughts? Optimization = time. Doing a one month game. No time.
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@DaveVoyles your hit is instantiating new objects/allocating memory? Allocing ram during the main loop is a sackable offence! -.- -
@Fortress_Craft Part of it is that. I know, I know! The other part is that I need to initialize objects only when I'm close....
End of conversation
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