'Cos once upon a time there was Tim pushing random small Cactus games, then Clean Asia happened via TIGS.
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Replying to @retroremakes
@retroremakes tbf, john polson does a pretty good job1 reply 0 retweets 0 likes -
Replying to @RaveofRavendale
@RaveofRavendale Right, yeah, I like John. But the dynamic has changed, right? Can IG "break" games still when the games come to them?2 replies 0 retweets 0 likes -
Replying to @retroremakes
@retroremakes devs spread the word about their games via social media now. Twitter caused TIGSource's demise1 reply 0 retweets 0 likes -
Replying to @RaveofRavendale
@RaveofRavendale I don't agree with that. Derek's changed focus (as is his wont, obv) and IG shifted drastically under UBM.2 replies 0 retweets 0 likes -
Replying to @retroremakes
@retroremakes and it def is what I say. 2009: devs emailed sites and posted on TIGforums. 2013: post on twitter and pray to god2 replies 0 retweets 0 likes -
Replying to @RaveofRavendale
@RaveofRavendale Right but Tim and I used to hunt out games. TIGS the same. That's changed now, yeah?3 replies 0 retweets 0 likes -
Replying to @retroremakes
@retroremakes I do have to question: what are these games that you think aren't bring hunted down? Where can I find them? Genuine question2 replies 0 retweets 0 likes
@RaveofRavendale @retroremakes I hope its not the ones from Terry Cavanagh's talk yesterday, because I don't know what happened there.
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