@DaveVoyles if(fullKill == true) { super.Kill(); } /* continue local kill routine */ ?
whereas If condition A is true, I JUST want to call kill. No particles, no sfx. C# or JavaScript
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Thanks. Twitter will use this to make your timeline better. UndoUndo
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@DaveVoyles Remove the meat of the function into a static function that so you can interact with it separately.Thanks. Twitter will use this to make your timeline better. UndoUndo
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