Ask a question on Stack Exchange about RPG damage formulas, and you're bound to get an answer like this http://gamedev.stackexchange.com/questions/14309/how-to-develop-rpg-damage-formulas …
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Replying to @DaveVoyles
@DaveVoyles see, it's THAT sort of stuff that games designers never talk about. Fuck polycount and 'deep' story;it's about gameplay balance!2 replies 0 retweets 0 likes -
Replying to @Fortress_Craft
@Fortress_Craft Now that I dabble in game dev, looking at journalist write reviews, I find myself thinking "if you only knew how complex..."1 reply 0 retweets 0 likes -
Replying to @Fortress_Craft
@Fortress_Craft There's a slider for that, right? Just move the slider! dumb devs....
8:32 AM - 4 Mar 2013
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