@The_Rabbit42 Btw, guess what? http://www.opengl.org/discussion_boards/showthread.php/159739-Projection-of-a-3d-vector-on-a-plane … Never would've figured that out.
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Replying to @AlejandroDaJ
@AlejandroDaJ Yes, I recognize some of those words.1 reply 0 retweets 0 likes -
Replying to @The_Rabbit42
@The_Rabbit42 Basically, Vector3.normalize(transform.forward - Vector3.project(transform.forward, surface.normal));1 reply 0 retweets 0 likes
Replying to @AlejandroDaJ
@AlejandroDaJ @the_rabbit42 what were you trying to do?
8:04 AM - 20 Feb 2013
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