How do you write your booleans? bReading or isReading ?
@MattrifiedGames Current project is C# & XAML. I use bReading when using UnrealScript, but isReading when using C#.
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@DaveVoyles it's weird that you switch between naming conventions like that. :P -
@FinalMirage Only because I got so used to reading Epic's code, so I wanted it to be consistent across the program
End of conversation
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