Starting next week, we will be focusing on the #iOS port of Bad Caterpillar and potentially working on something new.
@FunInfused How do you port to iOS? I feel like I ask you this all of the time and jut forget your response.
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@DaveVoyles That's because our response is never the same. Honestly right now I'm liking Unity3D, which would also open up for Android too.Thanks. Twitter will use this to make your timeline better. UndoUndo
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@DaveVoyles I like MonoGame as well but it seems like it's still got some growing up to do and I'm not see a lot of iOS ports using it yet. -
@FunInfused I agree on all 3 parts. I have a love/hate relationship with Unity, but overall the experience has been pretty good
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@DaveVoyles I've worked w/ Unity3D some already. It's so different and I've just not wanted to spend the time learning something brand new.Thanks. Twitter will use this to make your timeline better. UndoUndo
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@DaveVoyles Being able to work on a PC though and not having to be on my Mac is a big plus too. xCode is so ugly to work with. -
@FunInfused Haven't even looked at Xcode. I'd imagine it is somewhat similar to the approach Win8 took, though. - Show replies
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