Can't decide if game industry misogyny is worse when it's a calculated put-on to draw attention to a game that can't earn it on its own.
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Replying to @BrendanSinclair
@BrendanSinclair We also have to look at cultural norms too. A European dev releases a product with strong sexuality. Sex is normal there1 reply 0 retweets 0 likes -
Replying to @DaveVoyles
@DaveVoyles Is it really the product with strong sexuality, or just the marketing?3 replies 0 retweets 0 likes -
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Replying to @DaveVoyles
@DaveVoyles We're talking about the same thing, right? http://www.rockpapershotgun.com/2013/01/15/deep-silver-promote-dead-island-with-appalling-statue/ …1 reply 0 retweets 0 likes -
Replying to @BrendanSinclair
@BrendanSinclair Of course RPS isn't going to tell you that's for the European Region, as that wouldn't get nearly as many hits.1 reply 0 retweets 0 likes -
Replying to @DaveVoyles
@DaveVoyles Even so, I don't think the game has much to do with sex at all. So is it better or worse when a game's misogyny is tacked on?3 replies 0 retweets 0 likes -
Replying to @BrendanSinclair
@BrendanSinclair But until we find a more affordable way of making AAA games, developers sadly have to market to the lowest common denom...1 reply 0 retweets 0 likes -
Replying to @DaveVoyles
@DaveVoyles@BrendanSinclair You think if a game cost less to make, this kind of thing would go away? I think it's a deeper issue than costs2 replies 0 retweets 0 likes
@krisgraft @BrendanSinclair it's certainly not the only one, you're correct. As they say in advertising - sex sells
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