@DaveVoyles You can do a CPU-only workaround but it makes your project slow to a crawl
@SimonDarksideJ Wait, it says it has 2D rendering now....
https://www.synapsegaming.com/products/sunburn/engine/ …
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@DaveVoyles if you use#SunBurn you can use@philippedasilva 's IGF framework which includes sprite managers and stuff. Works well!Thanks. Twitter will use this to make your timeline better. UndoUndo
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@DaveVoyles SinBurn has always had 2D rendering, was built on top of XNA, don't get less with it :DThanks. Twitter will use this to make your timeline better. UndoUndo
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