@DaveVoyles That would equally apply shortened to 'Why does IE not support Web?'
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@lamournumerique basically. Why is why I use Chrome
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@DaveVoyles Because WebGL = OpenGL, and OpenGL != MS technologyThanks. Twitter will use this to make your timeline better. UndoUndo
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@nickgravelyn
@EdDiGeronimo I figured as much. Have been looking into HTML5/JS and I see that IE and OpenGL are not friendsThanks. Twitter will use this to make your timeline better. UndoUndo
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@MikeVentron I know I know, the more I'm looking into this, the more obvious ti seems
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@DaveVoyles why does microsoft not talk about what's the story with XNA? I dont undestand :/ -
@roundcrisis me either. Their official stance right now is that there are no planned future updates, and suggest monogame - Show replies
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@nickgravelyn
@EdDiGeronimo Ok, so 2D seems to be fine, but 3D is a no-no for nowThanks. Twitter will use this to make your timeline better. UndoUndo
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@nickgravelyn
@DaveVoyles relevant, a project I started working on just recently :) https://github.com/joelmartinez/flatredball-js … (tiny demo: http://jsfiddle.net/joelmartinez/RGS9B/4/ …)Thanks. Twitter will use this to make your timeline better. UndoUndo
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@DaveVoyles Becauseof the fact it has GL in the title, it relates to OpenGL which they don't approve of. Now WebDX would be another matterThanks. Twitter will use this to make your timeline better. UndoUndo
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