The kind of horror stories that stays in the back of my head all day long: http://penny-arcade.com/report/editorial-article/how-making-a-quality-game-killed-a-developers-dreams-and-shut-down-his-stud …
@NineDotsGBV The problem lies in this: Exposure on mobile devices. That marketplace is horrendous.
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@DaveVoyles It's worse on mobile, but still a huge risk on any platform. "Build it and they will come" is bullshit. -
@NineDotsGBV exactly. Even incredible games fail.
End of conversation
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