Trying to drive indie-game PR forward, making it easier for devs to interact with media and vice versa. What are key issues on both sides?
@EvolveTom @bonzrat It's not about the game, it rarely it. It 's the developer, and personality. Everyone has an interesting story.
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@DaveVoyles@EvolveTom yeah, what's the dev's motive? (If it's 'I thought some people might buy a platformer' it probably won't work) -
@bonzrat@EvolveTom A story like that (and obv not everyone has one), sells ITSELF. Less work for the writer!
End of conversation
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@DaveVoyles@bonzrat Yeah, I do get that. There are limited opps for such stories, which is sad -- I think those are among the best storiesThanks. Twitter will use this to make your timeline better. UndoUndo
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