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Replying to @MachXGames
@MachXGames XNA doesn't HAVE to fail, especially XBLIG, but it seems as though they are letting it go completely1 reply 0 retweets 0 likes -
Replying to @DaveVoyles
@DaveVoyles I know, but I can't figure out why they don't either just kill it or support it fully. It's craziness. :/3 replies 0 retweets 0 likes
Replying to @MachXGames
@MachXGames Are people REALLY going to invest time and $ in a new technology when they are so quick to dismiss their others?
4:40 AM - 23 Oct 2012
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