@MachXGames XNA doesn't HAVE to fail, especially XBLIG, but it seems as though they are letting it go completely
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@DaveVoyles I know, but I can't figure out why they don't either just kill it or support it fully. It's craziness. :/ -
@MachXGames I mean I'm fine with them dropping XNA and XBLIG, I can learn C++, which most game dev tools rely on anyway, BUT the issue is...
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