My terminology sucks... if attackLightning > 0, set debuffThunder. If attackFrost > 0, set debuffIce. And it used to be worse...
-
-
Replying to @MachXGames
@MachXGames@Jamezila I tend to separate things by underscores. attack_(name of attack), texture_(name of texture)1 reply 0 retweets 0 likes -
-
Replying to @MachXGames
@MachXGames It was an old habit from Unreal stuff! they name everything like that. Materials = Mat_Water_Whatever1 reply 0 retweets 0 likes -
Replying to @DaveVoyles
@DaveVoyles best to break bad habits as soon as possible :)1 reply 0 retweets 0 likes
Replying to @MachXGames
@MachXGames That's true....
5:55 AM - 26 Sep 2012
0 replies
0 retweets
0 likes
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.