My terminology sucks... if attackLightning > 0, set debuffThunder. If attackFrost > 0, set debuffIce. And it used to be worse...
@MachXGames @Jamezila I tend to separate things by underscores. attack_(name of attack), texture_(name of texture)
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@DaveVoyles UGH! Bad Dave! :) -
@MachXGames It was an old habit from Unreal stuff! they name everything like that. Materials = Mat_Water_Whatever - Show replies
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