@DaveVoyles yeah we use deffered lighting. It is just for this project.
@mozidesigner ..then I remembered reading that A:CM uses deferred lighting, and didn't think UE3 could do that.
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@mozidesigner It was the first thing that caught my eye, when I saw it at PAX East
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@DaveVoyles UE3 is pretty flexible to do different light systems.Thanks. Twitter will use this to make your timeline better. UndoUndo
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@DaveVoyles then again I am saying that as an LD our lighting programmers may say it is a pain, who knows..it looks awesome :) -
@mozidesigner To capture the atmosphere of those movies you NEED lighting like that - Show replies
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