@DaveVoyles As do I
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Replying to @AlejandroDaJ
@AlejandroDaJ Wonder if the Pro version offers anything useful. Are you starting to use this over XNA now?1 reply 0 retweets 0 likes -
Replying to @DaveVoyles
@DaveVoyles I want to, but I'm still more active in XNA.1 reply 0 retweets 0 likes -
Replying to @AlejandroDaJ
@AlejandroDaJ I'm torn. I love XNA and just really got the hang of it, too1 reply 0 retweets 0 likes -
Replying to @DaveVoyles
@DaveVoyles Be prepared to leave it. Unity lets you iterate faster.2 replies 0 retweets 0 likes -
Replying to @AlejandroDaJ
@AlejandroDaJ It does :/ But going 3D is confusing as fuck, even if you are making a 2D game1 reply 0 retweets 0 likes -
Replying to @DaveVoyles
@DaveVoyles I'd agree if my background weren't in 3D. 2D has always been a tougher lift for me from a design perspective1 reply 0 retweets 0 likes -
Replying to @AlejandroDaJ
@AlejandroDaJ I'm doing way more math now than I ever had to do before1 reply 0 retweets 0 likes -
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Replying to @AlejandroDaJ
@AlejandroDaJ@davevoyles Unity more than rocks, I get paid by companies to use it. We make advertising stuff for clients with Unity.1 reply 0 retweets 0 likes
@theBigDaddio @AlejandroDaJ It can definitely be used for so much more than just games
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