Already frustrated by trying to do 2D in Unity. May go back to XNA.
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Replying to @AMU_Games
@AMU_Games Uni2D, but the documentation is somewhat poor, and sorting out the collisions is a project2 replies 0 retweets 0 likes -
Replying to @DaveVoyles
@DaveVoyles But I can see where doing sprite based stuff might be a PITA. I am quite the fan of XNA for 2D stuff, though limited platforms.1 reply 0 retweets 0 likes -
Replying to @AMU_Games
@AMU_Games I like working with the GUI in Unity, as it makes some things far easier, and they have EXCELLENT documentation1 reply 0 retweets 0 likes -
Replying to @DaveVoyles
@DaveVoyles Their documentation is great. Also if you have a Kindle http://www.amazon.com/Unity-Game-Development-Essentials-ebook/dp/B006O8WY1U/ref=tmm_kin_title_0 … is a nice cheap book of pretty good quality.1 reply 0 retweets 0 likes
@AMU_Games Thank you very much, I'll pick it up today!
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