Though I don't have a huge objection to the Steam Greenlight charge, I have to say $100 is quite steep
@sdtipps Really? In the grand scheme of making and marketing a game, $100 is a lot? How much do you think assets cost to make?
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@DaveVoyles basically my thought is that if you can spend money on assets, you probably shouldn't need greenlight -
@sdtipps Not at all. Many (if not most) devs outsource music, art, sfx,
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@DaveVoyles I think some of us were hoping greenlight would allow the supremely low-tech indies to get a chance at steam -
@sdtipps There is always kickstarter :) - Show replies
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