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Replying to @IndieGamerChick
@IndieGamerChick I don't like anything that calls itself a tutorial, the first few minutes of a game should just stealthily train you.1 reply 1 retweet 0 likes -
Replying to @MagicalTimeBean
@MagicalTimeBean I think it's safe to say that not all games are self-explanatory.2 replies 0 retweets 0 likes -
Replying to @IndieGamerChick
@IndieGamerChick A game can train the player on new mechanics from start to finish, without the player being aware of being trained.3 replies 1 retweet 1 like -
Replying to @MagicalTimeBean
@MagicalTimeBean@IndieGamerChick If you're aiming at casuals or doing something that isn't glaringly obvious, you need to explain it2 replies 0 retweets 0 likes -
Replying to @EdDiGeronimo
@EdDiGeronimo@indiegamerchick I would say, if it's absolutely impossible to demonstrate, then explain.1 reply 0 retweets 0 likes -
Replying to @MagicalTimeBean1 reply 0 retweets 0 likes
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Replying to @AlejandroDaJ
@AlejandroDaJ@eddigeronimo@indiegamerchick Is that the top half Megaman mid-jump?1 reply 0 retweets 0 likes -
Replying to @MagicalTimeBean
@MagicalTimeBean@eddigeronimo@indiegamerchick No, just me joining the Tutorial conversation, as tutorial issues seem to plague me.1 reply 0 retweets 0 likes
@AlejandroDaJ @magicaltimebean @eddigeronimo @indiegamerchick Mega Man X.
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