@DaveVoyles @OnekSoftGames @ManoDestra Just use Math.Clamp() instead of clamp().
@DiscordJames @OnekSoftGames @ManoDestra You've got to wonder why .NET doesn't have a clamp function to begin with, and XNA does....
-
-
@DaveVoyles@OnekSoftGames@ManoDestra Oh yea, its MathHelper.Clamp() huh? -
@DiscordJames@davevoyles@manodestra outside of XNA, u can just write your own implementation in C# since it's pretty simple logic 8-)
End of conversation
New conversation -
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.