There has got to be a more modular way to do per-pixel collision than the XNA sample, right? http://pastebin.com/a90TfbJm
@DominikSchinner in my thread people have been saying that the collision is slighly off
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@DaveVoyles yeah that's because of another reason. Hm, I send you a mail with the things i noticed so far. Didn't have a lot of time... -
@DominikSchinner No, that's find. I've been collecting all of the concerns and posting them in one thread - Show replies
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