Piz-ong's performance on the 360 is horrendous. Works fine sometimes, others is sluggish. Guess I need to learn how to use the profiler?
@EdDiGeronimo eh.... maybe 12 times in my GameplayScreen constructor... but I think I'm drawing 2 sets of particles as well; not smart.
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@DaveVoyles To be more precise, calling it during gameplay is what matters. Calling it when you start gameplay doesn't really matter. -
@EdDiGeronimo Oh, in that case I'm not calling anything new during gameplay, that I'm aware of - Show replies
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@DaveVoyles The GC keeps a running tally of how much memory you've allocated with new. Every time you allocate another megabyte, it does GCThanks. Twitter will use this to make your timeline better. UndoUndo
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