For any #wpdev's who don't get the excitement about the #Unity3D announcement, here's the Wikipedia overview http://en.wikipedia.org/wiki/Unity_(game_engine) …
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Replying to @gcaughey
@gcaughey ...but the real question is, is@ActiveNick excited about the Unity announcement? ;)2 replies 0 retweets 0 likes -
Replying to @cliffsimpkins
@cliffsimpkins@ActiveNick I don't think this interests him at all NOT!1 reply 0 retweets 0 likes -
Replying to @gcaughey
@gcaughey@cliffsimpkins You're not off the hook though, I'm still mad at MSFT for abandoning#XNA, though I know it's not your team's fault2 replies 0 retweets 0 likes -
Replying to @ActiveNick
@ActiveNick@gcaughey@cliffsimpkins Who's abandoned#XNA Nick, it's still there, still supported, not dropped yet!#grantednoupdates!2 replies 0 retweets 0 likes -
Replying to @SimonDarksideJ
@SimonDarksideJ@gcaughey@cliffsimpkins And I'm willing to bet#XNA will be gone in#Xbox
vNext. Ultimately, the Xbox team owns XNA3 replies 0 retweets 0 likes -
Replying to @ActiveNick
@ActiveNick@gcaughey@cliffsimpkins There are plenty of "Windows8" app frameworks that will take your 100% XNA code and run in WinRT1 reply 0 retweets 0 likes -
Replying to @SimonDarksideJ
@SimonDarksideJ Yeah, but when the XNA support is dropped, the community withers & dies as it moves to other tools/platforms, like Unity1 reply 0 retweets 0 likes
@ActiveNick @SimonDarksideJ That's true, but it's hard to get the word out, and even so, so many great alternatives
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