Piracy isn't really the issue - the issue is that people don't value your product enough to find it worth their $. You need to change that.
-
-
Replying to @DaveVoyles
@DaveVoyles That and the fact that not everyone can buy every single new release.1 reply 0 retweets 0 likes -
Replying to @HolyHeadshot
@holyheadshot Oh I know. Time is an issue for some, money for others2 replies 0 retweets 0 likes -
Replying to @DaveVoyles
@DaveVoyles There's that,and many of their games are SP heavy-I value very few SP games at launch price.1 reply 0 retweets 0 likes
Replying to @HolyHeadshot
@holyheadshot Very few, if any, games are worth $60
5:37 AM - 22 Aug 2012
0 replies
0 retweets
0 likes
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.