@DaveVoyles that's not really an error. You probably have the PC project as the default configuration so the Xbox code isn't recognized.
So here is my issue, when converting my project from PC to Xbox, in a nutshell:
http://gamedev.stackexchange.com/questions/34541/cannot-build-project-for-xbox-using-xna … #XBLIG #XNA
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@MachXGames Oh I didn't know you could change that. No, I still receive those 6 errors (3 are the same, but in 2 different classes) - Show replies
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@DaveVoyles does the Xbox project build now?Thanks. Twitter will use this to make your timeline better. UndoUndo
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