At this point I think I've found a bug with Mercury Particle, because I can't find any other solution. Does DeepCopy not work on all parts?
@MattrifiedGames How do you draw more than one particle of the same type at once without it?
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@DaveVoyles Hmmm...I usually just instantiate a second instance of that particle. Or move the emitter and burst. -
@MattrifiedGames Hmmmmm I only seem to be able to do that with the standard "MagicTrail" particle
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