Great cautionary tale for new devs, know what success on iOS is 200k on a free at is a failure. http://penny-arcade.com/report/editorial-article/going-broke-with-success-how-an-app-with-200000-downloads-led-to-devel …
@TheKevinDent I don't now why devs still look at downloads as a metric for success
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@DaveVoyles because they look for any way to sooth the hurt of shipping and dippingThanks. Twitter will use this to make your timeline better. UndoUndo
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@DaveVoyles@TheKevinDent I look at downloads as a metric for success, but not financial success. Each game is a test of the marketThanks. Twitter will use this to make your timeline better. UndoUndo
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