The interview details what it's like to work on a triple A title in the game industry—and be discarded after they're done with you.
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Replying to @stillgray
@stillgray It's really a contract-based industry now, and sooner or later devs are going to catch onto that1 reply 0 retweets 0 likes -
Replying to @DaveVoyles
@DaveVoyles Recruiters and HR departments should state that up front instead of giving repeated assurances to the contrary.1 reply 0 retweets 0 likes
Replying to @stillgray
@stillgray Absolutely. And hire for that specific contract, rather than "yes, full time position." project done = can the man
10:25 AM - 15 Aug 2012
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