The interview details what it's like to work on a triple A title in the game industry—and be discarded after they're done with you.
@stillgray It's really a contract-based industry now, and sooner or later devs are going to catch onto that
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@DaveVoyles Recruiters and HR departments should state that up front instead of giving repeated assurances to the contrary. -
@stillgray Absolutely. And hire for that specific contract, rather than "yes, full time position." project done = can the man
End of conversation
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