@DaveVoyles Only if you call base.Draw() (same for any overridden method).
If I override a Draw() function, do I still retain everything from the overridden one, in addition to my additions in my new one?
-
-
-
@benkane Ahhh just what I was looking for. Thanks!
End of conversation
New conversation -
-
-
@DaveVoyles Yes your overloaded functions should call through and return from the least complex function. -
@IronReaverGames It seems I have to add base.Draw() and I'm good. Thanks guys! - Show replies
New conversation -
-
-
@DaveVoyles Assuming you're overriding an inherited function, probably not. You would likely have to call the parent function from within. -
@The_Rabbit42 yup, that's exactly what I need to do. Thanks guys! - Show replies
New conversation -
-
-
@DaveVoyles not automatically,if you call base.Draw you will call the overridden one from the parent,otherwise it will only be the new code. -
@dmcncl thank you
End of conversation
New conversation -
-
-
@FreelanceGames Nope, not yet. Not expecting it for a few more days yet, though.Thanks. Twitter will use this to make your timeline better. UndoUndo
-
-
-
@DaveVoyles You have to explicitly call the base class one if you want to. -
@NickPuleo Completely slipped my mind. Rookie mistake!
End of conversation
New conversation -
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.