@alphatrak Also, I cut my project to 1/2 the size today, by taking out unused assets. It was a cleaning day!
-
-
Replying to @DaveVoyles
@DaveVoyles If not, I can post my project to dropbox1 reply 0 retweets 0 likes -
Replying to @alphatrak
@alphatrak Can you just drag the GameplayScreen class into there? It's far easier for me to glance at and compare that way1 reply 0 retweets 0 likes -
Replying to @DaveVoyles
@DaveVoyles Sure.. here it is: http://dl.dropbox.com/u/6842165/GameplayScreen.cs …1 reply 0 retweets 0 likes -
-
Replying to @DaveVoyles
@DaveVoyles no prob.. let me know if that still doesn't work for you1 reply 0 retweets 0 likes -
Replying to @alphatrak
@alphatrak sorry, doing work stuff. I can change a few things now, I'll let you know when I get on the train home!1 reply 0 retweets 0 likes -
Replying to @DaveVoyles
@DaveVoyles No prob.. I'll be gone tonight. I'm one of those weird Americans that likes soccer.. going to the Open Cup final.2 replies 0 retweets 0 likes -
Replying to @alphatrak
@alphatrak if you wouldn't mind, later would you be able to help me understand how those corrections made the solution work?6 replies 0 retweets 0 likes -
Replying to @DaveVoyles
@DaveVoyles then hit F5 to resume running the game, i was able to left click and see the explosion.3 replies 0 retweets 0 likes
@alphatrak I'm nearly done with this game. starting from scratch after this is released
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.