@DaveVoyles : It means your GraphicsDeviceService property has not been initialised with a valid value :-)
Anyone use Mercury Particle Engine? What does this mean: "GraphicsDeviceService property has not been initialised with a valid value."
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@DaveVoyles : YOu need something like this when you create your renderer... http://bit.ly/OL44wM -
@The_Zman I do have that, which is why it seems so odd
End of conversation
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@DaveVoyles I think you need to initialize your particle renderer with your graphicsdevice as a parameter. -
@aheydeck ......how do I do that? - Show replies
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