@FinalMirage Sorry to bog you down with all of this :(
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Replying to @DaveVoyles
@DaveVoyles Did you put the BPE.Initialize() line after "BPE = new BlueParticleEmitter(game);" ?1 reply 0 retweets 0 likes -
Replying to @MirageMakes
@FinalMirage yes I did, that'sa when the texture issu appears
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Replying to @DaveVoyles
@DaveVoyles I'll start sending DMs to prevent spamming everyone :)1 reply 0 retweets 0 likes
Replying to @MirageMakes
@FinalMirage I should add BPE loacontent to my loadcontent in my debugging tools class
7:07 PM - 2 Aug 2012
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