@MachXGames Making a class just for debug display helps out big time though
-
-
Replying to @DaveVoyles
@DaveVoyles I recently did that with the P.C. game added a console window for exactly the same reason, having trouble with the map class :)1 reply 0 retweets 0 likes -
Replying to @MachXGames
@MachXGames Wait, you can have XNA draw a separate console window for just that?1 reply 0 retweets 0 likes -
Replying to @DaveVoyles
@DaveVoyles not the console in VS, I created my own console class. Check out the source for the game when you can.2 replies 0 retweets 0 likes
Replying to @MachXGames
@MachXGames Unreal had the same thing as well, where it draws the console log on screen in real time for debugging
5:35 AM - 1 Aug 2012
0 replies
0 retweets
0 likes
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.