@MachXGames @FreelanceGames @OnekSoftGames http://forums.create.msdn.com/forums/p/104330/617326.aspx … I'm lost, as to how I use GameplayScreen instead of Game1
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Replying to @DaveVoyles
@DaveVoyles@OnekSoftGames eliminate inheriting fm DrawableGameComponent make it a member of the GameplayScreen, call methods as appropriate2 replies 0 retweets 1 like -
Replying to @MachXGames
@MachXGames What do mean by make it a member of GameplayScreen?1 reply 0 retweets 0 likes -
Replying to @DaveVoyles
@DaveVoyles add it in the gameplayscreen.cs file. Not sure how else to explain it.1 reply 0 retweets 0 likes
Replying to @MachXGames
@MachXGames Oh ok, I assumed that's what you meant
4:39 PM - 29 Jul 2012
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