@MachXGames @FreelanceGames @OnekSoftGames http://forums.create.msdn.com/forums/p/104330/617326.aspx … I'm lost, as to how I use GameplayScreen instead of Game1
@MachXGames @FreelanceGames @OnekSoftGames What do you think of something like this, which doesn't rely on Game? http://blog.nuclex-games.com/2010/08/to-gamecomponent-or-not-to-gamecomponent/ …
-
-
@DaveVoyles@machxgames@freelancegames Dave, see how I use SpriteBatch within Draw() in HudComponent: http://xnabasicstarterkit.codeplex.com/SourceControl/changeset/view/857928c5598d#MyXnaGame%2fMyXnaGame%2fHud%2fHudGraphicComponent.cs … -
@OnekSoftGames Yes, I understand
End of conversation
New conversation -
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.