@ManoDestra absolutely, take your time
@ManoDestra I always see examples where people add components, but add them to Game1, but then I never know how to draw/access them...
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@ManoDestra Ok, so any time the Game1 updates, my screens (from the screen manager )will updateThanks. Twitter will use this to make your timeline better. UndoUndo
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@ManoDestra Yeah I'm seeing that nowThanks. Twitter will use this to make your timeline better. UndoUndo
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@ManoDestra How do I do that? Or where can I go to better understand that?Thanks. Twitter will use this to make your timeline better. UndoUndo
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@ManoDestra Ok I understand that nowThanks. Twitter will use this to make your timeline better. UndoUndo
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@ManoDestra Where would I create that? In its own class?Thanks. Twitter will use this to make your timeline better. UndoUndo
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@ManoDestra I'm with you so farThanks. Twitter will use this to make your timeline better. UndoUndo
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@ManoDestra Yes. So I can make a list of components in GameScreen, then, from within GameplayScreen : GameScreen I can call that listThanks. Twitter will use this to make your timeline better. UndoUndo
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@ManoDestra In that case, it may be easier for me just to do it all in GamescreenThanks. Twitter will use this to make your timeline better. UndoUndo
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