http://blogs.msdn.com/b/shawnhar/archive/2009/06/17/game-state-management-and-drawablegamecomponent.aspx … Not sure how { Visible = false }); works when adding components
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@ManoDestra if I write a line like this, I get errors: Components.Add(_powerUpControl) { Visible = false });1 reply 0 retweets 0 likes -
Replying to @DaveVoyles
@DaveVoyles@ManoDestra { Visible = false} can only be used when initializing something. Like new PowerUpControl(){Visible = false} works.1 reply 0 retweets 0 likes
Replying to @mattrified
@MattrifiedGames @ManoDestra Well that would explain it
2:09 PM - 29 Jul 2012
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