My damn particle class is giving me an issue. Anyone have any ideas? #XNA #XBLIG http://pastebin.com/e4fE1uNi
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Replying to @DaveVoyles
@DaveVoyles don't create the particle until you need to and do a check for particle being null to not draw or update it.1 reply 0 retweets 0 likes -
Replying to @MachXGames
@MachXGames I didn't think it was such a simple solution, but apparently it is. Thank you1 reply 0 retweets 0 likes -
Replying to @DaveVoyles
@DaveVoyles@MachXGames oh one other idea before I forget, instead of rolling your own you could use community ones like Mercury.2 replies 0 retweets 0 likes
Replying to @SimonDarksideJ
@SimonDarksideJ @MachXGames so I am going to go back and change from this current one soon. Formatting my computer at the moment though :/
2:30 PM - 22 Jul 2012
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