@DaveVoyles SharpDX supports XAudio2. So I think @Sickhead will probably hook into that for the Windows 8 port of MonoGame.
Those who have used MonoGame with #XNA, what do you do about Win8 not supporting the audio APIs? Does it just affect XACT?
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@SoftSavage@sickhead just the answer I was looking for. Thank you!
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