@DaveHogue @shoobe01 @jcolman Do any of you feel like you've found a legitimate use for VR to support decision making?
it's also great for helping us understand relationships we cannot sense directly (size and time scales)
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and completely agree that people suck at scale and time - especially multiple time threads at dif scales
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basically anything that's not human scale, we have difficulty comprehending w/out ability to change scale
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so why does being immersed in 3D with control of scale defeat multiple perspective, cord displays?
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degrees of freedom: in a 2D display, we have fewer variables to manipulate the "view"
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Roger, that's the legit argument I've come up across. My challenge is, if you have freedom to manipulate...
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how do you design "out of view" support to help you realize you're too zoomed in too far, & missed something
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that's one of the VR risks I see, you lose your long shot, your big picture view, and you miss opportunities
End of conversation
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