I’m not seeing why so many designers are having such a hard time with mobile-first. Not long ago, the base desktop target size was 800x600.
@kevinSuttle @AntonioHolguin Maybe too many designers are focused on appearance and details and skipping over the larger structure and flow?
-
-
@DaveHogue@AntonioHolguin I think too many comfortable senior designers got lazy and started phoning in finite, fixed UIs from 2006. -
@kevinSuttle@DaveHogue well it is just easier. Let the Juniors deal with it. -
@AntonioHolguin@DaveHogue Both are complex. Simple is hard, but starting mobile first is a perfect constraint to foster creativity. -
@kevinSuttle@AntonioHolguin Yes, "simple is hard." Agreed that mobile first is a constraint that can lead to greater creativity.
End of conversation
New conversation -
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.