Basecamp just got a bit crappier, Itunes got a lot. Should designers be kept away from good software, so they don't get an urge to fiddle?
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Replying to @DaveHogue
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@DaveHogue Valid Hypothesis! Why do things get impruined? (to quote@danlyn's son: ruin via improving) And is software ever done?3 replies 0 retweets 0 likes -
Replying to @DaveHogue
@DaveHogue I question how many "ongoing maintenance" tasks are needed.1 reply 0 retweets 0 likes -
Replying to @DaveHogue
@DaveHogue successful companies tinker a lot-- but it's tiny, and mensured. Designers often don't like AB testing. Though that is changing.1 reply 0 retweets 0 likes -
Replying to @DaveHogue
@DaveHogue maybe designers do like tweaking http://www.npr.org/2012/12/27/168080635/the-quest-for-the-perfect-toothbrush?ft=1&f=1007&utm_source=buffer&buffer_share=7d6f2 …1 reply 0 retweets 0 likes
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