1. Day one of my second AAA gig, I crashed the test server for the whole studio with a corrupt file. Boss laughed. 2. After a decade of making games, I posted something on social media, I shouldn’t have! Thankfully a friend noticed my mistake first! 3. I think about #2 daily
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4. I once spent a week working on the exact same thing another animator was assigned. Still unsure who was really assigned that work (probably him). 5. I somehow made it so all of my boss’s boss emails would go into junk email. So, it seemed like I was ignoring him for days.
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1) I didn't go to HR at a former job when I really really should have 2) Checked out all of p4 at one point 3) Force sync to head in p4 when I didn't need too 4) Didn't prioritize my health when I should have 5) Didn't communicate well enough on tasks
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6) Said yes to assignments I should have said no to 7) Checked in a file that broke stuff 8) I know there's more but... every project I break something and get better at breaking stuff less
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1- I broke my keyboard by dropping coffee on it 2- deleted my workspace by accident, which made me loose a day of work to resync it all 3-cried in front of my boss because of a stupid thing, i got a pat on the back and was reassured that it was ok.
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4- most of all...i don't have all the answers, and the team doesn't expect me to and are patient with me while I figure it out.
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First time using perforce after a lifetime of tortoise svn, I checked out the whole project, locked my computer and left!
Thanks. Twitter will use this to make your timeline better. UndoUndo
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I trusted Outlook's auto-complete.
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Nooooo!
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