I wonder if its GAN-generated
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“It’s bad to make you click” is very definitely a thing for mobile game ads, but I do wonder whether the strategy with calling games addictive in ads for them is to get them more exposures via haters or appeal to people who know the experience they want.
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in the darker moments of quarantine I definitely had a brainworm that was like "you know what I need to kill time? an incredible addictive game..."
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