i have an idea for a game. do i a) learn unity or b) hire someone to do a prototype? younger me would totally go with a but my brain is moderately fried lately
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Replying to @joshu
my thinking about this kind of thing is based on whether or not I can twist the project into something that might unfry me. likewise with hiring a young person to do it! fwiw Unity's got some good reviews in my circle, my brother picked it up without prior programming exp.
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Replying to @DanielleFong @joshu
also Kerbal Space Program is written in it and it's really impressive how far the development team and the modding community took it
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Replying to @DanielleFong
yeah unity is probably the right thing. question is more about me doing it vs a hire
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Replying to @joshu
yeah, seems really particular to internal needs my ex tells me that his return to programming is one of the brighter moments of his day, he had just gotten burnt out on teaching, and startups
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Replying to @DanielleFong
yeah, i still code. it's just i don't get up to speed in new languages like i used to
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Replying to @joshu
I feel like this one is a fairly rapid ascent to the point where it's generative and fun, idk
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i have a lot of respect for your abilities 

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